AI Insights · Timothy · October 2024
Top 5 Platformer Games on Android in the Middle East, Q3 2024
Explore the performance trends of the top 5 platformer games on Android in the Middle East during Q3 2024, with insights from Sensor Tower.
In the third quarter of 2024, the platformer games category on the Android platform saw varied trends across the Middle East, with data insights provided by Sensor Tower. Here's a breakdown of how the top 5 platformer games performed during this period.
Subway Surfers by SYBO Games maintained a robust presence with weekly downloads averaging around 80K to 100K, peaking at 104.8K in mid-July. Revenue experienced a notable spike in August, reaching approximately $1.5K, before tapering off towards the end of September. The game also boasted a substantial number of active users, starting at over 1.9M and fluctuating slightly throughout the quarter.
Going Balls from Supersonic Studios LTD displayed a consistent download trend, initially averaging around 50K per week before a gradual decline in September. Revenue remained relatively stable, with a slight increase in the last week of September to around $139. Weekly active users initially hovered around 300K but saw a gradual decrease towards the end of the quarter.
Sandwich Runner by 株式会社ドワンゴ had a steady download rate, peaking at 53.2K in late July before gradually declining to around 27K by the end of September. The game maintained a stable active user base, averaging around 380K throughout the quarter.
Build A Queen, another title from Supersonic Studios LTD, saw a significant increase in downloads in late August, peaking at over 50K. Revenue, however, remained modest, fluctuating between $1 and $31 throughout the quarter. Active users showed an upward trend in August, reaching over 350K, before stabilizing around 308K by the end of September.
Bottle Jump 3D from CASUAL AZUR GAMES experienced a decline in downloads from a high of 48.3K in late July to just over 11K by the end of September. Revenue mirrored this trend, with a peak of $115 in early September, followed by a decrease. Active users started at over 80K and declined steadily throughout the quarter, ending with approximately 43K.
These insights highlight the dynamic nature of the platformer games market in the Middle East and underscore the importance of monitoring performance metrics. For more detailed insights and analysis, visit Sensor Tower.